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Poker Glossary

A
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Ace-High
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A five-card hand containing an ace but no pair; beats a king-high,
but loses to any pair or above.
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Aces Full
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A full house with aces over any pair.
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Aces Up
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Two pairs, one of which is aces.
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Action
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The betting.
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Active Player
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A player still in the pot.
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Add-On
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The opportunity to buy additional chips in some tournaments.
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Advertise
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To make a bluff with the deliberate intention of being exposed
as a loose player.
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All-In
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When a player bets all his or her remaining chips.
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An Ace Working
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An ace in hand.
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Angle
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Any technically legal but ethically dubious way to increase your
expectation at a game; a trick.
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Ante
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A token bet required before the start of a hand.
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B
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Baby
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A small card.
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Back Door Flush (or Straight)
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When the last two cards make a player's hand, even though
he or she played on the flop for some other reason.
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Back Into A Hand
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To draw into a hand different from the one you were originally
trying to make.
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Bad Beat
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When a stronger hand is beaten.
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Bankroll
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The amount of money you have available to wager.
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Behind
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You're behind if you don't have the best hand before the
last cards have been dealt.
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Belly Buster
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A draw to fill an inside straight; a gut shot.
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Bet
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To voluntarily put money or chips into the pot.
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Bet For Value
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Betting in order to raise the amount in the pot, not to make
your opponents fold.
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Bet Into
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To bet before a stronger hand, or a player who bet strongly
on the previous round.
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Bet The Pot
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To bet the total value of the pot.
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Betting Black
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Betting $100 amounts (black is a common color for $100 chips).
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Betting Green
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Betting $25 amounts (green is a common color for $25 chips).
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Betting Red
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Betting $5 amounts (red is a common color for $5 chips).
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Betting White
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Betting $1 amounts (white is a common color for $1 chips).
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Betting Interval
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The period during which each active player has the right
to check, bet or raise; the round of betting.
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Bicycle
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The lowest possible hand in lowball; Ace-2-3-4-5; Also called
a wheel.
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Big Bet Poker
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Another term for pot-limit and no-limit poker.
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Big Blind
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The forced bet in second position before any cards are dealt.
The player in this position can raise if no one else has before
the cards are dealt.
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Big Slick
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The Ace-King card combination.
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Blank
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A card that is of no value to a player's hand.
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Blind
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A forced bet that one or more players to the dealer's left
must make before cards are dealt to start the action on the
first round of betting.
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Blind Raise
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When a player raises without first looking at his or her
cards.
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Blow Back
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To lose back one's profits.
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Bluff
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To bet or raise with a hand that is unlikely to be the best
hand.
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Board
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In flop games, the five cards that are turned face up in
the center of the table; in Seven-Card Stud, the four cards
that are dealt face up to each player.
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Boat
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Another name for full house.
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Bottom Pair
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When you use the lowest card on the flop to make a pair.
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Bounty
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A small amount of cash awarded to a player when he knocks
out another player in some tournaments.
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Brick
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A blank or card that provides no help to a hand.
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Bring-In
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The forced bet made on the first betting round by the player
dealt the lowest card showing in Seven-Card Stud and the highest
card showing in razz.
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Bring It In
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To start the betting on the first round.
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Broadway
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An ace high straight.
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Brush
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A card room employee responsible for managing the seating
list.
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Buck
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In all flop games, a small disk used to indicate the dealer,
or used to signify the player in the last position if a house
dealer is used; a button.
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Bug
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A Joker that can be used to make straights and flushes and
can be paired with Aces, but not with any other cards.
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Bullet
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An Ace.
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Bullets
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A pair of Aces.
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Bump
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To raise.
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Buried Pair
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In stud games, a pair in the hole.
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Burn
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To deal off the top card, face down, before dealing out the
cards (to prevent cheating); or to set aside a card that has
been inadvertently revealed.
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Bust
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A worthless hand that has failed to improve as the player
hoped; a busted hand.
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Bust a Player
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To deprive a player of all his chips; in tournament play,
to eliminate a player.
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Bust Out
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To be eliminated from a tournament by losing all your chips.
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Busted
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Broke, tapped.
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Busted Flush
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A hand with only four of five cards in a flush.
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Button
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In all flop games, a small disk used to signify the player
in the last position if a house dealer is used; a buck.
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Buy-In
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The minimum amount of money required to sit down in a particular
game.
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C
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Cage
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The cashier, where you exchange cash for chips and vice versa.
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Call
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To match the previous rate; rather than raise.
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Calling Station
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A player who invariably calls, and is therefore hard to bluff
out.
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Cap
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In limit games, the limit on the number of raises in a round
of betting.
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Card Room
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The room or area in a casino where poker is played.
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Case Card
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The last card of a denomination or suit, when the rest have
already been seen.
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Case Chips
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A player's last chips.
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Cash In
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To leave the game and convert one's chips to cash, either
with the dealer or at the cage.
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Cash Out
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To leave a game and cash in one's chips at the cage.
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Caught Speeding
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Slang for caught bluffing.
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Chase
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To stay in against an apparently stronger hand, usually in
the hope of filling a straight or flush.
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Check
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To abstain from betting, reserving the right to call or raise
if another player bets. Also another name for a chip.
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Check-Raise
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To check and raise in the same betting round.
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Check In The Dark
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To check before looking at the card or cards just dealt.
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Chip Race
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As the limits increase in tournaments, lower denomination
chips are taken out of circulation. Rather than rounding odd
chips up or down for each player, the players are dealt a card
for each odd chip. The player with the highest card is given
all the odd chips, which are then colored up.
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Chop
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To return the blinds to the players who posted them and move
on to the next hand, if nobody calls the blind.
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Cinch Hand
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An unbeatable hand; the nuts.
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Closed Hand
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A hand in which all cards are concealed from the opponents.
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Closed Poker
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Games in which all of the cards are dealt face down.
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Coffee Housing
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An attempt to mislead opponents about one's hand by means
of devious speech or behavior.
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Cold
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If a player says his cards have "gone cold," he's having
a bad streak.
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Cold Call
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To call a raise without having already put the initial bet
into the pot.
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Cold Deck
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A fixed deck.
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Color Up
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To exchange one's chips for chips of higher value, usually
to reduce the number of chips one has on the table.
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Come
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Playing a worthless hand in the hope of improving it is called
"playing on the come."
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Come Hand
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A hand that has not yet been made, requiring one or more
cards from the draw to complete it.
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Come Over The Top
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To raise or re-raise an opponent's bet.
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Commit Fully
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To put in as many chips as necessary to play your hand to
the river, even if they're your case chips.
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Community Cards
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In flop games and similar games, the cards dealt face up
in the center of the table that are shared by all active players.
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Connectors
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Consecutive cards which might make a straight.
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Counterfeit
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In Omaha Hi/Lo, when the board pairs your key low card, demoting
the value of your hand.
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Cowboy
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Slang for a King.
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Crack
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To beat a powerful hand.
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Crying Call
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A call with a hand you think has a small chance of winning.
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Cut It Up
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To split the pot after a tie.
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Cut The Pot
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To take a percentage of each pot for the casino running the
game.
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D
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Dead Card
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A card no longer legally playable.
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Dead Hand
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A hand no longer legally playable, due to some irregularity.
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Dead Money
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Money put into the pot by players who have already folded.
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Dealer's Choice
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A game in which each dealer, in turn, chooses the type of
poker to be played.
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Declaration
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In high-low poker, declaring by the use of coins or chips
whether one is aiming to win the high or the low end of the
pot, or both.
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Declare Games
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Games in which a player must declare the value of his hand
in order to claim the pot.
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Deuce
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A two, the lowest ranking card in high poker.
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Deuce to Seven
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Another term for Kansas City Lowball, a two to seven without
a flush, being the best hand.
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Dominate
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Said of a starting hand that will almost always beat another
starting hand.
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Door Card
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In Seven-Card Stud, the first exposed card in a player's
hand.
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Double Belly Buster
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A hand with two inside straight draws.
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Double Gut Shot
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A draw to a broken sequence of cards, in which either of
two cards will make the straight.
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Double Through
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Going all-in against an opponent in order to double your
stack if you win the hand.
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Down Cards
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Hole cards.
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Down To The Felt
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A player who has lost most of his chips.
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Draw Lowball
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A form of poker in which the lowest hand wins.
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Draw Out
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To improve your hand so that it beats an opponent who had
a better hand than yours prior to your draw.
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Draw Poker
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A form of poker in which each player receives five cards
and then has the option of discarding one or more of them and
receiving new cards in their place.
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Drawing Dead
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Drawing to a hand that cannot possibly win.
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Drawing Hand
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A potentially strong hand requiring a particular card from
the draw to make it.
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Driver's Seat
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The player who is making all the betting and thus appears
to hold the strongest hand is said to be in the driver's seat.
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Drop
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To fold.
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E
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Early Position
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A position on a round of betting in which you must act before
most of the other players.
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Effective Odds
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The ratio of the total amount of money you expect to win
if you make your hand to the total amount of bets you will have
to call to continue from the present round of betting to the
end of the hand.
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Equity
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The value of a particular hand or combination of cards.
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Even Money
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A wager in which you hope to win the same amount as you bet.
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Expectation
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The profit or loss you would expect to make on average over
a number of hands.
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F
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Family Pot
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A pot in which most of the players at the table are still
involved at the end of the hand.
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Favorite
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A hand that has the best chance of winning.
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Fifth Street
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In flop games, the final round of betting and the fifth community
card on the board; in stud games, the fifth card dealt to each
player and the third betting round (on the third up-card).
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Fill
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To pull the card one is seeking; to hit.
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Fill Up
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To make a full house.
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Fish
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A poor player; an amateur who is losing a lot of money.
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Fishhooks
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Slang for Jacks.
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Five-Card Draw
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A draw poker game in which the players start with five cards
and then may draw to replace them.
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Five-Card Stud
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A stud poker game in which each player gets one concealed
card and four exposed cards.
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Flat Call
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To call a bet, without raising.
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Flat Limit
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A betting limit in a poker game that does not escalate from
one round to the next.
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Flop
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In flop games, the first three community cards, which are
turned face up simultaneously and start the second round of
betting.
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Flop Games
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A family of poker games played with five community cards.
The first three cards, turned face up simultaneously, are called
the flop. Popular flop games include Texas Hold Em and Omaha.
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Flush
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Five cards of the same suit.
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Flush Draw
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Having four cards of the same suit, and hoping to draw a
fifth to make a flush.
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Fold
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To withdraw from the hand rather than bet or raise; to give
up.
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Forced Bet
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A required bet to start the action on the first round of
a poker hand.
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Four-Flush
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Four cards of the same suit, requiring a fifth to make a
flush.
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Four Of A Kind
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Four cards of the same denomination.
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Fourth Street
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In flop games, the fourth card on board and the third round
of betting, the turn; in Seven-Card Stud, the fourth card dealt
to each player and the second round of betting (on the second
up-card).
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Free Card
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A card that a player gets without having to call a bet.
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Free Ride
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To stay in a hand without being forced to bet.
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Freeroll
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A situation in which two players have the same hand, but
one of the players has a chance to better his hand.
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Freeze Out
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A game or tournament in which all players start with the
same amount and play until one player has won all the chips.
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Full House
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Any three cards of the same denomination, plus any pair of
a different denomination.
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G
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G-Note
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A one thousand dollar bill.
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Get The Right Price
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The pot odds are favorable enough for you to justify calling
a bet or a raise with a drawing hand.
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Get Full Value
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Betting, raising and re-raising in order to manipulate the
size of the pot so that you will be getting maximum pot odds
if you win the hand.
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Get There
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To make your hand.
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Give Action
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Betting, calling, raising or re-raising.
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Gut-Shot
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A card drawn to fill an inside straight.
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Gypsy In
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In lowball, to limp in.
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H
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Hand
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A players best five cards.
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Heads-Up
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A game between just two players, often the climax of a tournament.
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High-Low
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A poker game in which the highest and lowest hands share
the pot. Also called High-Low Split.
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Hit
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To pull the card one is seeking; to fill.
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Hit And Run
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A player who has only been at the table a short amount of
time and leaves after winning a big pot.
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Hold Em
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A form of poker in which players use five community cards
in combination with their two hole cards to form the best five-card
hand. Also called Texas Hold em.
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Hole Cards
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The cards concealed.
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Home Run Hitter
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A player who makes big plays that require maximum risk.
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Horsing
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Passing a small amount of money to another player after winning
a pot; scooting.
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House
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The establishment; the casino or card room.
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Hot
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Said of a player on a winning streak.
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I
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Ignorant End
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The low end straight.
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Implied Odds
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The amount of money you expect to win if you make your hand
versus the amount of money it will cost you to continue playing.
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In
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A player is "in" if he or she has called all bets.
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In the Air
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When the tournament director instructs the dealers to get
the cards in the air, it means to start dealing.
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In The Dark
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To check or bet blind, without looking at your cards.
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Inside Straight
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Four cards requiring one in the middle to fill a straight.
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Insurance
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Selling the actual outcome of the hand for its mathematical
equity.
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Isolate
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To raise with the intention of reaching a heads up between
yourself and a single other player.
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J
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Jackpot Poker
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A form of poker in which the card room offers a jackpot for
particularly bad beats. Typically you must have aces full or
better.
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Jacks Or Better
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A form of draw poker in which a player needs at least a pair
of Jacks to start the betting.
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Jam
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To bet or raise the maximum.
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Jammed Pot
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The pot has been raised the maximum number of times, and
may also be multi-way.
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Joker
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The fifty-third card in the deck, used as a wild card or
a bug.
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K
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Kansas City Lowball
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A form of lowball poker played for a deuce to seven low.
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Keep Honest
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To call an opponent on the river, even though you believe
he has a better hand than you do.
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Key Card
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The one card that will make your hand.
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Key Hand
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In a tournament, the hand that proves to be a turning point,
for better or worse.
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Kick It
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To raise.
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Kicker
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The highest unpaired side card.
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Kill
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A kill game is one in which a player may place an extra bet,
causing the betting limits to go up for just that hand. The
player posting the bet is the "killer," and the hand is considered
a "kill pot." The player is said to have "killed the pot" for
the amount of the kill.
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Knave
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A Jack.
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L
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Late Position
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A position on a round of betting in which you act after most
of the other players have acted.
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Lay Down
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To reveal one's hand in a showdown.
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Lay Down Your Hand
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To fold.
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Lead
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To be the first to enter the pot after the blind.
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Leak
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To lose back part or all of one's winnings through other
gambling habits.
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Legitimate Hand
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A strong hand that is not a bluff.
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Limit Poker
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A game with fixed minimum and maximum betting intervals.
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Limp In
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To enter the round by calling a bet rather than raising.
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Limper
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A player who enters the pot for the minimum bet.
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Live Blind
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When the player is allowed to raise even if no one else raises
first; straddle.
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Live Card
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In stud games, a card that has not yet been seen in an opponent's
hand and is presumed likely to be still in play.
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Live Hand
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A hand that is still eligible to win the pot.
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Live One
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An inexperienced, bad or loose player who apparently has
plenty of money to lose; a rich sucker.
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Lock
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A hand that cannot lose; a cinch hand.
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Long Odds
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The odds for an event that has a relatively small chance
of occurring.
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Look
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To call the final bet (before the showdown).
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Loose
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Playing more hands than the norm.
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Loose Game
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A game with a lot of players in most pots.
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Lowball
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A form of poker in which the lowest hand wins.
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M
Main Pot |
When a player goes all-in, that player is only eligible to
win the main pot - the pot consisting of the bets they were
able to match. Additional bets are placed in a side pot and
are contested among the remaining players.
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Make
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To make the deck is to shuffle.
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Make A Move
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To try a bluff.
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Maniac
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A very aggressive player who plays hands more conservative
players would not play.
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Mark
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A sucker.
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Marker
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An IOU.
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Mechanic
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A cheat who manipulates the deck.
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Meet
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To call.
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Middle Pair
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A middle pair is made by pairing a hole card with the middle
community card on the flop.
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Middle Position
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A position on a round of betting somewhere in the middle.
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Miss
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To be unable to make your drawing hand when the final cards
are dealt.
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Monster
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A hand that is almost certain to win.
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Move In
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To go all-in.
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Muck
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To discard a hand; also the discard pile in which all cards
are dead.
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N
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Narrow the Field
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To bet or raise in order to scare off other players whose
hands are currently worse than yours, but have the potential
to improve.
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Nit
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To bide your time, patiently waiting for a playable hand.
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No-Limit Poker
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A game in which players can bet as much as they have in front
of them on any given round.
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Nut Flush
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The best available flush.
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Nuts
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The best possible hand at any point in the game, a cinch
hand.
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O
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Odds
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The probability of making a hand versus the probability of
not making the hand.
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Offsuit
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Two different suits, used to describe the first two cards.
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Omaha
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A flop game similar to Hold 'Em, but each player is dealt
four cards instead of two, and a hand must be made using exactly
two pocket cards, plus three from the table.
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On Board
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On the table; in the game.
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On The Come
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A hand that is drawing to a straight or flush.
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On Tilt
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Playing poorly, usually because of becoming emotionally upset.
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One-Gap
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An inside straight.
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Open
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To make the first bet.
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Open-Ended Straight
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Four consecutive cards requiring one at either end to make
a straight.
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Open Card
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Exposed card; a card dealt face-up.
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Open Pair
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An exposed pair; a pair of face-up cards.
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Open Poker
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Games where some of the cards are dealt face up.
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Option
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When a player posts a live blind, that player is given the
option to raise when their turn comes around, even if no one
else has raised; straddle.
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Out
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A card remaining in the deck that could hopefully improve
your hand.
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Outdraw
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To beat an opponent by drawing to a better hand.
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Outrun
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Outdraw.
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Overcall
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To call a bet after another player has already called.
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Overcard
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In stud games, a card higher than your opponent's probable
pair; in flop games, a card higher than any card on the board.
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Overpair
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In flop games, a wired pair higher than any card on the board.
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P
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Paint Cards
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King, Queen and Jack; face cards; court cards; picture cards.
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Pair
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Two cards of the same denomination.
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Pass
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To fold.
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Pat Hand
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A hand that is played as dealt, without changing a card;
usually a straight, flush or full house.
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Pay Off
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To call or raise a bet when you don't think you have the
best hand.
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Pay Station
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A player who calls, bets and raises much more than is typical.
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Picture Cards
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King, Queen and Jack; face cards; court cards; paint cards.
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Pip
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The suit symbols on a non-court card, indicating its rank.
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Play Back
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To raise or re-raise an opponent's bet.
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Play Fast
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Aggressively betting a drawing hand to get full value for
it if you make it.
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Play With
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Staying in the hand by betting, calling, raising or re-raising.
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Playing the Board
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In flop games, if your best five card hand uses the five
community cards.
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Pocket
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Another term for hole.
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Pocket Rockets
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A pair of aces in the hole.
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Position
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Your seat in relation to the dealer, and thus your place
in the betting order.
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Post
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To post a bet is to place your chips in the pot.
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Pot
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The money or chips in the center of the table.
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Pot Limit
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A game in which the maximum bet is the total of the pot.
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Pot Odds
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The amount of money in the pot versus the amount of money
it will cost you to continue in the hand.
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Prop
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Short for proposition player; similar to a shill, but plays
with his own money.
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Proposition Player
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A card room employee who joins a game with his own money
when the game is shorthanded, or to get a game started; similar
to a shill.
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Protect A Hand
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To protect a hand is to bet so as to reduce the chances of
anyone outdrawing you by getting them to fold.
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Protect Your Cards
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To protect your cards is to place a chip or some other small
object on top of them so that they don't accidentally get mucked
by the dealer, mixed with another player's discards, or otherwise
become dead when you'd like to play them.
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Provider
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A player who makes the game profitable for the other players
at the table; a nicer term for a fish.
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Push
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When the hand is finished and a winner is determined, the
dealer pushes the chips towards the winner.
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Put Down
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To fold a hand.
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Put Him On
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To guess an opponent's hand and play accordingly.
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Putting On The Heat
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Pressuring your opponents with aggressive betting strategies
to get the most value from your hand.
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Q
Quads
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Four of a kind.
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Qualifier
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In high-low, a requirement the hand must meet to be eligible
for a portion of the pot.
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R
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Rack
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A plastic tray that holds 100 chips in 5 stacks of 20.
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Rag Off
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To get a card on the river that doesn't help you.
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Ragged Flop
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Flop cards that are of no use to any player's hand.
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Rags
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Worthless cards; blanks.
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Rail
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The sideline at a poker table.
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Railbird
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A non-playing spectator or kibitzer, often used to describe
a broke ex-player.
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Rainbow
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Three or four cards of different suits.
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Raise
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To call and increase the previous bet.
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Rake
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Chips taken from the pot by the dealer on behalf of the
house.
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Rank
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The value of a card. Each card has a suit and a rank.
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Rap
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To knock the table, indicating a check.
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Razz
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Seven-card stud lowball. Shortened from "razzle dazzle."
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Read
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To try and determine your opponent's cards or betting
strategy.
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Rebuy
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To start again, for an additional entry fee, in tournament
play (where permitted).
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Redraw
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A draw to an even better hand when you currently are
holding the nuts.
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Represent
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To bet in a way that suggests you are holding a strong
hand.
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Re-raise
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To raise a raise.
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Reverse Implied Odds
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The ratio of the amount of money now in the pot to the
amount of money you will have to call to continue from the
present round to the end of the hand.
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Riffle
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To shuffle; or to fidget with your chips.
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Ring Game
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A non-tournament game.
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River
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In flop games, the last round of betting on the fifth
street card; in stud games, the last round of betting on
the seventh street card.
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Rock
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A very tight, conservative player.
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Rock Garden
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A table populated with rocks.
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Roll
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To turn a card face-up.
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Rolled Up
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In Seven-Card Stud, three of a kind on third street (the
first three cards).
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Rough
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A lowball hand that is not perfect.
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Round of Betting
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The period during which each active player has the right
to check, bet or raise.
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Rounder
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A professional player who "makes the rounds" of the big
poker games in the country.
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Royal Flush
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The best possible poker hand; consisting of the 10 through
the Ace, all the same suit.
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Run
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A straight, or a series of good cards.
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Run Over
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Playing aggressively in an attempt to control the other
players.
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Runner-Runner
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A hand made on the last two cards.
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Running
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Two needed cards that come as the last two cards dealt.
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Running Bad
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On a losing streak.
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Running Good
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On a winning streak.
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Running Pair
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When the last two cards on the board make a pair.
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Rush
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Several winning hands in a short period of time.
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S
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Sandbag
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To check a strong hand with the intention of raising
or re-raising.
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Satellite
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A small-stakes tournament whose winner obtains cheap
entry into a bigger tournament.
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Scare Card
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An up card that looks as though it might have made a
strong hand.
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School
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The players in a regular game.
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Scoop
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To win the entire pot.
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Scooting
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Passing chips to another player after winning a pot;
horsing.
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Seat Charge
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In public card rooms, an hourly fee for playing poker.
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Seating List
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In most card rooms, if there is no seat available for
you when you arrive, you can put your name on a list to
be seated when a seat opens up.
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Second Pair
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In flop games, pairing the second highest card on board.
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See
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To call.
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Semi-Bluff
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To bet with a hand which isn't the best hand, but which
has a reasonable chance of improving.
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Set
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Three of a kind; trips (usually applies to a pair in
hand and a matching card on board).
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Set You In
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To bet as much as your opponent has left in front of
him.
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Seventh Street
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The final betting round on the last card in Seven-Card
Stud.
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Shill
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A card room employee, often an off-duty dealer, who plays
with house money to make up a game.
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Shootout
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A tournament format in which a single player ends up
with the entire prize money, or in which play continues
at each table until only one player remains.
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Short Odds
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The odds for an event that has a good chance of occurring.
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Short-Stacked
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Having only a small number of chips left.
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Show One, Show All
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A rule that says if a player shows their cards to anyone
at the table they can be asked to show everyone else.
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Showdown
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The point at the end of the final round of betting when
all the remaining player's cards are turned up to see which
player has won the pot.
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Side Card
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An unmatched card which may determine the winner between
two otherwise equal hands.
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Side Pot
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A separate pot contested by other players when one player
is all-in.
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Sixth Street
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In Seven-Card Stud, the fourth round of betting on the
sixth card.
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Skin
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To fix the cards; cheat.
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Slow Play
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Disguising the value of a strong hand by under betting,
to trick an opponent.
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Slowroll
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To reveal one's hand slowly at showdown, one card at
a time, to heighten the drama.
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Small Blind
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The smaller of the two compulsory bets in flop games,
made by the player in the first position to the dealer's
left.
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Smooth
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The best possible low hand with a particular high card.
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Smooth Call
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To call rather than raise an opponent's bet.
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Snap Off
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To beat another player, often a bluffer, and usually
without a powerful hand.
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Speed
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The level of aggressiveness with which you play. Fast
play is more aggressive, slow play is more passive.
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Splash Around
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To play more loosely than you should.
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Splash The Pot
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To throw your chips into the pot, instead of placing
them in front of you. This makes it difficult for the dealer
to determine the amount you bet.
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Split
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A tie.
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Spread
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When a card room starts a table for a particular game,
it is said to spread that game. If you want to know what
games are played in a particular place, you can ask what
they spread.
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Spread Limit
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Betting limits in which there is a fixed minimum and
maximum bet for each betting round.
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Squeeze
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To look slowly at the extremities of your hole cards,
without removing them from the table, to worry your opponents
and heighten the drama.
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Stack
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The pile of chips in front of a player.
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Stand Pat
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To decline an opportunity to draw cards.
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Stand-Off
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A tie, in which the players divide the pot equally.
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Stay
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To remain in a hand with a call rather than a raise.
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Steal
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A bluff in late position, attempting to steal the pot
from a table of apparently weak hands.
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Steaming
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Playing poorly and wildly, often because the player is
emotionally upset.
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Steel Wheel
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In lowball, a straight flush, five high (Ace-2-3-4-5).
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Straddle
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To make a blind raise before the deal; big blind.
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Straight
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Five consecutive cards of mixed suits.
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Straight Flush
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Five consecutive cards of the same suit.
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Streak
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A run of good or bad cards.
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String Bet
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An illegal bet in which a player puts some chips in the
pot, and then reaches back to his stack for more, without
having first verbally stated the full amount of his bet.
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Structure
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The limits set upon the ante, forced bets and subsequent
bets and raises in any given game.
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Stuck
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Slang for losing, often a substantial amount of money.
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Stud
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Any form of poker in which the first card or cards are
dealt down, or in the hole, followed by several open, or
face up, cards.
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Suck Out
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To win a hand by hitting a very weak draw, often with
poor pot odds.
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Suited
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Cards of the same suit.
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Sweat
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To watch a player from the rail.
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Sweeten The Pot
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Slang for raise
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T
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Table
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Refers to the poker table itself, or the collective players
in the game.
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Table Cop
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A player who calls with the intention of keeping other
players honest.
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Table Stakes
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A poker game in which a player cannot bet more than the
money he has on the table.
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Table Talk
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Table discussion of the hand currently underway; especially
by players not involved in the pot, and especially any talk
that might affect play.
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Take Off A Card
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To call a single bet in order to see one more card.
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Take Off The Gloves
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To use an aggressive betting strategy to bully opponents.
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Take The Odds
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To wager less money on a proposition than you hope to
win.
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Tap City
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To go broke.
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Tap Out
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To bet all one's chips.
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Tapped Out
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Broke, busted.
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Tell
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A player's nervous habit or mannerism that could reveal
his hand.
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Texas Hold 'Em
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A form of poker in which players use five community cards
in combination with their two hole cards to form the best
five-card hand. Also called hold 'em.
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Third Pair
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In flop games, pairing the third highest card on board.
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Third Street
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In Seven-Card Stud, the first round of betting on the
first three cards.
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Three Flush
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Three cards of the same suit, requiring two more to make
a flush.
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Three Of A Kind
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Three cards of the same denomination, with two side cards;
trips.
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Throwing A Party
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When several loose or amateur players are making significant
monetary contributions to the pot.
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Tight
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A conservative player who only plays strong hands, or
playing on fewer hands than the norm.
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Tight Game
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A game with a small number of players in most pots.
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Tilt
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See on tilt.
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To Go
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An amount "to go" is the amount it takes to enter the
pot.
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Toke
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A tip to the dealer.
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Top Pair
|
In flop games, pairing the highest card on board.
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Trey
|
A three.
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Triplets
|
Three of a kind; three cards of the same type; Trips.
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Trips
|
Slang for triplets; three of a kind.
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Turn
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In flop games, the fourth street card.
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Two Flush
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Two cards of the same suit, requiring three more to make
a flush.
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Two Pair
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A hand with two pairs and a kicker.
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U, V
|
Under-Raise
|
To raise less than the previous bet; allowed only if
a player is going all-in.
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Under The Gun
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The first to bet.
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Underdog
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A hand that does not have the best chance of winning
before all the cards are dealt.
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Up Card
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An open card, a card dealt face-up.
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W, X, Y, Z
|
Wake Up With A Hand
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To be dealt a hand with winning potential.
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Walk
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To walk is to be away from the table long enough to miss
one or more hands.
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Walkers
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Players who walk frequently.
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Wheel
|
The lowest hand in lowball, Ace-2-3-4-5; also known as
a bicycle.
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Whipsaw
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To raise before, and after, a caller who gets caught
in the middle.
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Wild Card
|
A card designated as a joker, playable as any value.
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Wired Pair
|
A pair in hand.
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World's Fair
|
A big hand.
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Wake Up With A Hand
|
To be dealt a hand with winning potential.
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Walk
|
To walk is to be away from the table long enough to miss
one or more hands.
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Walkers
|
Players who walk frequently.
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Wheel
|
The lowest hand in lowball, Ace-2-3-4-5; also known as
a bicycle.
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Whipsaw
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To raise before, and after, a caller who gets caught
in the middle.
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Wild Card
|
A card designated as a joker, playable as any value.
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Wired Pair
|
A pair in hand.
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World's Fair
|
A big hand.
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